Попробуй
Код
#include <sourcemod>
#include <cstrike>
#include <ability_levels>
public AL_Event_ClientAuthorized(client, const String:steamid[], points, level, active_level)
{
decl String:level_name[50];
if (AL_GetLevelName(active_level, level_name, sizeof(level_name)))
{
CS_SetClientClanTag(client, level_name);
}
}
public AL_Event_LevelChanged(client, old_level, new_level, active_level)
{
AL_Event_ClientAuthorized(client, "", 0, new_level, active_level);
}
Файл ability_levels.inc в include закинуть